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Senior Studio 2 Class 3

  • cailin0546
  • Sep 18, 2023
  • 1 min read

I officially have a rough playblast of my shot sequence!

Next on the list to do in order of priority:

-Track model & texture (should be simple)

-Ball model & texture (also simple)

-Snuffer sculpt (more difficult)


Ideally, I will create 3 individual 'wires' for the track, one for each side of the ball and one for underneath the ball. These should be easy, as I should be able to copy and paste them, and hopefully this will make the collision aspect of it much easier, as if I wanted a concave object in UE I would have to personally build the collision.

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